Take-Two Interactive Software, Inc.

TTWO · NASDAQ · USD

Analysis

Last 4 earnings calls · through Q1 FY2027

Fiscal 2026 was Take-Two's best year in a decade, and the company now stands on one date: Grand Theft Auto VI on November 19. Fiscal 2027's 20% growth rests on that launch while the recurring business is guided flat. How much of fiscal 2027's bookings depends on the launch quarter?

  • GTA VI is now the whole growth story.

    Bookings beat the initial May 2025 plan by about $750 million and guidance was raised twice, so the base business is real. Yet fiscal 2027 is guided with recurring spending flat and mobile down, so the step up comes from the launch alone. How much of FY2027 bookings come from the GTA VI launch itself?

  • The non-GTA businesses had their best year, not just a bigger one.

    NBA 2K set records on units and in-game spending, Zynga posted its best bookings since the 2022 purchase, and direct-to-consumer mobile payments keep taking a bigger share of sales at better profit. The launch does not have to create that. How much of mobile bookings now runs through direct-to-consumer payments?

  • Costs rise faster than the recurring base can pay for.

    Fiscal 2027 carries about 8% higher operating costs, half of the added money going to launch marketing. Q1 FY2027 already booked a $43 million write-off on a cancelled title, so the year works only if the launch lands on time.

Bullish
  • GTA VI scale step-up
    The bull case is that Grand Theft Auto VI lifts the entire company onto a much larger revenue base, with preorders already running beyond anything management has seen before.
  • Multiyear owned pipeline
    Beyond that title, the company owns the intellectual property behind its biggest franchises and has a multiyear slate of sequels and remakes it can release across years.
  • Annual basketball franchise sales
    The basketball series keeps setting records on units and in-game spending, giving the company a dependable annual revenue base that does not hinge on a single launch.
Bearish
  • Single title dependence
    The bear case is that results hinge on one game whose timing and reception are uncertain, and a delay or weak reception would leave a hole the rest of the portfolio cannot fill.
  • Mobile bookings decline
    Mobile, one of its two largest reporting businesses, is guided to shrink as older Zynga titles mature, while buying new players gets costlier as rivals bid up ads.
  • Platform owners set terms
    Most sales pass through storefronts and console makers that also compete with Take-Two and set the fees, leaving the company little control over how its games reach players.
PoliticiansInstitutionsInsiders
PoliticianTransactionAmountTradedFiled
Donald Trump
Republican · Executive
Sale≥$1KAug 28Oct 8
Donald Trump
Republican · Executive
Sale≥$50KJul 8Sep 22
Donald Trump
Republican · Executive
Purchase≥$15KJun 16Aug 22
Donald Trump
Republican · Executive
Sale≥$1KMar 26May 13
Donald Trump
Republican · Executive
Purchase≥$1KMar 17May 13

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Product segmentsGeography
FY2026 · USD

How Take-Two Interactive Software turned $6.7B of revenue into $3.8B of gross profit.

Revenue
Mobile$3.3B▲ 13.29% YoY
Console$2.6B▲ 23.73% YoY
P C And Other Products$726.1M▲ 22.55% YoY
Total revenue$6.7B
Gross profit$3.8B57.2%